Software Engineering
Software Engineering market is segmented by players, region (country), by Type and by Application ... Read More
1 Report Overview 1.1 Study Scope 1.2 Market Analysis by Type 1.2.1 Global Virtual Reality in Tourism Market Size Growth Rate by Type: 2017 VS 2021 VS 2028 1.2.2 3D 1.2.3 4D 1.2.4 Other 1.3 Market by Application 1.3.1 Global Virtual Reality in Tourism Market Share by Application: 2017 VS 2021 VS 2028 1.3.2 Travel Agency 1.3.3 Hotel 1.3.4 Tourist Attractions 1.3.5 Other 1.4 Study Objectives 1.5 Years Considered 2 Global Growth Trends 2.1 Global Virtual Reality in Tourism Market Perspective (2017-2028) 2.2 Virtual Reality in Tourism Growth Trends by Region 2.2.1 Virtual Reality in Tourism Market Size by Region: 2017 VS 2021 VS 2028 2.2.2 Virtual Reality in Tourism Historic Market Size by Region (2017-2022) 2.2.3 Virtual Reality in Tourism Forecasted Market Size by Region (2023-2028) 2.3 Virtual Reality in Tourism Market Dynamics 2.3.1 Virtual Reality in Tourism Industry Trends 2.3.2 Virtual Reality in Tourism Market Drivers 2.3.3 Virtual Reality in Tourism Market Challenges 2.3.4 Virtual Reality in Tourism Market Restraints 3 Competition Landscape by Key Players 3.1 Global Top Virtual Reality in Tourism Players by Revenue 3.1.1 Global Top Virtual Reality in Tourism Players by Revenue (2017-2022) 3.1.2 Global Virtual Reality in Tourism Revenue Market Share by Players (2017-2022) 3.2 Global Virtual Reality in Tourism Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 3.3 Players Covered: Ranking by Virtual Reality in Tourism Revenue 3.4 Global Virtual Reality in Tourism Market Concentration Ratio 3.4.1 Global Virtual Reality in Tourism Market Concentration Ratio (CR5 and HHI) 3.4.2 Global Top 10 and Top 5 Companies by Virtual Reality in Tourism Revenue in 2021 3.5 Virtual Reality in Tourism Key Players Head office and Area Served 3.6 Key Players Virtual Reality in Tourism Product Solution and Service 3.7 Date of Enter into Virtual Reality in Tourism Market 3.8 Mergers & Acquisitions, Expansion Plans 4 Virtual Reality in Tourism Breakdown Data by Type 4.1 Global Virtual Reality in Tourism Historic Market Size by Type (2017-2022) 4.2 Global Virtual Reality in Tourism Forecasted Market Size by Type (2023-2028) 5 Virtual Reality in Tourism Breakdown Data by Application 5.1 Global Virtual Reality in Tourism Historic Market Size by Application (2017-2022) 5.2 Global Virtual Reality in Tourism Forecasted Market Size by Application (2023-2028) 6 North America 6.1 North America Virtual Reality in Tourism Market Size (2017-2028) 6.2 North America Virtual Reality in Tourism Market Size by Country (2017-2022) 6.3 North America Virtual Reality in Tourism Market Size by Country (2023-2028) 6.4 United States 6.5 Canada 7 Europe 7.1 Europe Virtual Reality in Tourism Market Size (2017-2028) 7.2 Europe Virtual Reality in Tourism Market Size by Country (2017-2022) 7.3 Europe Virtual Reality in Tourism Market Size by Country (2023-2028) 7.4 Germany 7.5 France 7.6 U.K. 7.7 Italy 7.8 Russia 7.9 Nordic Countries 8 Asia-Pacific 8.1 Asia-Pacific Virtual Reality in Tourism Market Size (2017-2028) 8.2 Asia-Pacific Virtual Reality in Tourism Market Size by Country (2017-2022) 8.3 Asia-Pacific Virtual Reality in Tourism Market Size by Country (2023-2028) 8.4 China 8.5 Japan 8.6 South Korea 8.7 Southeast Asia 8.8 India 8.9 Australia 9 Latin America 9.1 Latin America Virtual Reality in Tourism Market Size (2017-2028) 9.2 Latin America Virtual Reality in Tourism Market Size by Country (2017-2022) 9.3 Latin America Virtual Reality in Tourism Market Size by Country (2023-2028) 9.4 Mexico 9.5 Brazil 10 Middle East & Africa 10.1 Middle East & Africa Virtual Reality in Tourism Market Size (2017-2028) 10.2 Middle East & Africa Virtual Reality in Tourism Market Size by Country (2017-2022) 10.3 Middle East & Africa Virtual Reality in Tourism Market Size by Country (2023-2028) 10.4 Turkey 10.5 Saudi Arabia 10.6 UAE 11 Key Players Profiles 11.1 Oculus 11.1.1 Oculus Company Detail 11.1.2 Oculus Business Overview 11.1.3 Oculus Virtual Reality in Tourism Introduction 11.1.4 Oculus Revenue in Virtual Reality in Tourism Business (2017-2022) 11.1.5 Oculus Recent Development 11.2 HTC 11.2.1 HTC Company Detail 11.2.2 HTC Business Overview 11.2.3 HTC Virtual Reality in Tourism Introduction 11.2.4 HTC Revenue in Virtual Reality in Tourism Business (2017-2022) 11.2.5 HTC Recent Development 11.3 Samsung 11.3.1 Samsung Company Detail 11.3.2 Samsung Business Overview 11.3.3 Samsung Virtual Reality in Tourism Introduction 11.3.4 Samsung Revenue in Virtual Reality in Tourism Business (2017-2022) 11.3.5 Samsung Recent Development 11.4 Facebook 11.4.1 Facebook Company Detail 11.4.2 Facebook Business Overview 11.4.3 Facebook Virtual Reality in Tourism Introduction 11.4.4 Facebook Revenue in Virtual Reality in Tourism Business (2017-2022) 11.4.5 Facebook Recent Development 11.5 Cyber Group 11.5.1 Cyber Group Company Detail 11.5.2 Cyber Group Business Overview 11.5.3 Cyber Group Virtual Reality in Tourism Introduction 11.5.4 Cyber Group Revenue in Virtual Reality in Tourism Business (2017-2022) 11.5.5 Cyber Group Recent Development 11.6 EON Reality 11.6.1 EON Reality Company Detail 11.6.2 EON Reality Business Overview 11.6.3 EON Reality Virtual Reality in Tourism Introduction 11.6.4 EON Reality Revenue in Virtual Reality in Tourism Business (2017-2022) 11.6.5 EON Reality Recent Development 11.7 Google 11.7.1 Google Company Detail 11.7.2 Google Business Overview 11.7.3 Google Virtual Reality in Tourism Introduction 11.7.4 Google Revenue in Virtual Reality in Tourism Business (2017-2022) 11.7.5 Google Recent Development 11.8 Nokia 11.8.1 Nokia Company Detail 11.8.2 Nokia Business Overview 11.8.3 Nokia Virtual Reality in Tourism Introduction 11.8.4 Nokia Revenue in Virtual Reality in Tourism Business (2017-2022) 11.8.5 Nokia Recent Development 12 Analyst's Viewpoints/Conclusions 13 Appendix 13.1 Research Methodology 13.1.1 Methodology/Research Approach 13.1.2 Data Source 13.2 Disclaimer 13.3 Author Details
List of Tables Table 1. Global Virtual Reality in Tourism Market Size Growth Rate by Type (US$ Million): 2017 VS 2021 VS 2028 Table 2. Key Players of 3D Table 3. Key Players of 4D Table 4. Key Players of Other Table 5. Global Virtual Reality in Tourism Market Size Growth by Application (US$ Million): 2017 VS 2021 VS 2028 Table 6. Global Virtual Reality in Tourism Market Size by Region (US$ Million): 2017 VS 2021 VS 2028 Table 7. Global Virtual Reality in Tourism Market Size by Region (2017-2022) & (US$ Million) Table 8. Global Virtual Reality in Tourism Market Share by Region (2017-2022) Table 9. Global Virtual Reality in Tourism Forecasted Market Size by Region (2023-2028) & (US$ Million) Table 10. Global Virtual Reality in Tourism Market Share by Region (2023-2028) Table 11. Virtual Reality in Tourism Market Trends Table 12. Virtual Reality in Tourism Market Drivers Table 13. Virtual Reality in Tourism Market Challenges Table 14. Virtual Reality in Tourism Market Restraints Table 15. Global Virtual Reality in Tourism Revenue by Players (2017-2022) & (US$ Million) Table 16. Global Virtual Reality in Tourism Market Share by Players (2017-2022) Table 17. Global Top Virtual Reality in Tourism Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Reality in Tourism as of 2021) Table 18. Ranking of Global Top Virtual Reality in Tourism Companies by Revenue (US$ Million) in 2021 Table 19. Global 5 Largest Players Market Share by Virtual Reality in Tourism Revenue (CR5 and HHI) & (2017-2022) Table 20. Key Players Headquarters and Area Served Table 21. Key Players Virtual Reality in Tourism Product Solution and Service Table 22. Date of Enter into Virtual Reality in Tourism Market Table 23. Mergers & Acquisitions, Expansion Plans Table 24. Global Virtual Reality in Tourism Market Size by Type (2017-2022) & (US$ Million) Table 25. Global Virtual Reality in Tourism Revenue Market Share by Type (2017-2022) Table 26. Global Virtual Reality in Tourism Forecasted Market Size by Type (2023-2028) & (US$ Million) Table 27. Global Virtual Reality in Tourism Revenue Market Share by Type (2023-2028) Table 28. Global Virtual Reality in Tourism Market Size by Application (2017-2022) & (US$ Million) Table 29. Global Virtual Reality in Tourism Revenue Market Share by Application (2017-2022) Table 30. Global Virtual Reality in Tourism Forecasted Market Size by Application (2023-2028) & (US$ Million) Table 31. Global Virtual Reality in Tourism Revenue Market Share by Application (2023-2028) Table 32. North America Virtual Reality in Tourism Market Size by Country (2017-2022) & (US$ Million) Table 33. North America Virtual Reality in Tourism Market Size by Country (2023-2028) & (US$ Million) Table 34. Europe Virtual Reality in Tourism Market Size by Country (2017-2022) & (US$ Million) Table 35. Europe Virtual Reality in Tourism Market Size by Country (2023-2028) & (US$ Million) Table 36. Asia-Pacific Virtual Reality in Tourism Market Size by Region (2017-2022) & (US$ Million) Table 37. Asia-Pacific Virtual Reality in Tourism Market Size by Region (2023-2028) & (US$ Million) Table 38. Latin America Virtual Reality in Tourism Market Size by Country (2017-2022) & (US$ Million) Table 39. Latin America Virtual Reality in Tourism Market Size by Country (2023-2028) & (US$ Million) Table 40. Middle East & Africa Virtual Reality in Tourism Market Size by Country (2017-2022) & (US$ Million) Table 41. Middle East & Africa Virtual Reality in Tourism Market Size by Country (2023-2028) & (US$ Million) Table 42. Oculus Company Detail Table 43. Oculus Business Overview Table 44. Oculus Virtual Reality in Tourism Product Table 45. Oculus Revenue in Virtual Reality in Tourism Business (2017-2022) & (US$ Million) Table 46. Oculus Recent Development Table 47. HTC Company Detail Table 48. HTC Business Overview Table 49. HTC Virtual Reality in Tourism Product Table 50. HTC Revenue in Virtual Reality in Tourism Business (2017-2022) & (US$ Million) Table 51. HTC Recent Development Table 52. Samsung Company Detail Table 53. Samsung Business Overview Table 54. Samsung Virtual Reality in Tourism Product Table 55. Samsung Revenue in Virtual Reality in Tourism Business (2017-2022) & (US$ Million) Table 56. Samsung Recent Development Table 57. Facebook Company Detail Table 58. Facebook Business Overview Table 59. Facebook Virtual Reality in Tourism Product Table 60. Facebook Revenue in Virtual Reality in Tourism Business (2017-2022) & (US$ Million) Table 61. Facebook Recent Development Table 62. Cyber Group Company Detail Table 63. Cyber Group Business Overview Table 64. Cyber Group Virtual Reality in Tourism Product Table 65. Cyber Group Revenue in Virtual Reality in Tourism Business (2017-2022) & (US$ Million) Table 66. Cyber Group Recent Development Table 67. EON Reality Company Detail Table 68. EON Reality Business Overview Table 69. EON Reality Virtual Reality in Tourism Product Table 70. EON Reality Revenue in Virtual Reality in Tourism Business (2017-2022) & (US$ Million) Table 71. EON Reality Recent Development Table 72. Google Company Detail Table 73. Google Business Overview Table 74. Google Virtual Reality in Tourism Product Table 75. Google Revenue in Virtual Reality in Tourism Business (2017-2022) & (US$ Million) Table 76. Google Recent Development Table 77. Nokia Company Detail Table 78. Nokia Business Overview Table 79. Nokia Virtual Reality in Tourism Product Table 80. Nokia Revenue in Virtual Reality in Tourism Business (2017-2022) & (US$ Million) Table 81. Nokia Recent Development Table 82. Research Programs/Design for This Report Table 83. Key Data Information from Secondary Sources Table 84. Key Data Information from Primary Sources List of Figures Figure 1. Global Virtual Reality in Tourism Market Share by Type: 2021 VS 2028 Figure 2. 3D Features Figure 3. 4D Features Figure 4. Other Features Figure 5. Global Virtual Reality in Tourism Market Share by Application in 2021 & 2028 Figure 6. Travel Agency Case Studies Figure 7. Hotel Case Studies Figure 8. Tourist Attractions Case Studies Figure 9. Other Case Studies Figure 10. Virtual Reality in Tourism Report Years Considered Figure 11. Global Virtual Reality in Tourism Market Size (US$ Million), Year-over-Year: 2017-2028 Figure 12. Global Virtual Reality in Tourism Market Size, (US$ Million), 2017 VS 2021 VS 2028 Figure 13. Global Virtual Reality in Tourism Market Share by Region: 2021 VS 2028 Figure 14. Global Virtual Reality in Tourism Market Share by Players in 2021 Figure 15. Global Top Virtual Reality in Tourism Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Reality in Tourism as of 2021) Figure 16. The Top 10 and 5 Players Market Share by Virtual Reality in Tourism Revenue in 2021 Figure 17. North America Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 18. North America Virtual Reality in Tourism Market Share by Country (2017-2028) Figure 19. United States Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 20. Canada Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 21. Europe Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 22. Europe Virtual Reality in Tourism Market Share by Country (2017-2028) Figure 23. Germany Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 24. France Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 25. U.K. Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 26. Italy Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 27. Russia Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 28. Nordic Countries Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 29. Asia-Pacific Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 30. Asia-Pacific Virtual Reality in Tourism Market Share by Region (2017-2028) Figure 31. China Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 32. Japan Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 33. South Korea Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 34. Southeast Asia Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 35. India Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 36. Australia Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 37. Latin America Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 38. Latin America Virtual Reality in Tourism Market Share by Country (2017-2028) Figure 39. Mexico Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 40. Brazil Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 41. Middle East & Africa Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 42. Middle East & Africa Virtual Reality in Tourism Market Share by Country (2017-2028) Figure 43. Turkey Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 44. Saudi Arabia Virtual Reality in Tourism Market Size YoY Growth (2017-2028) & (US$ Million) Figure 45. Oculus Revenue Growth Rate in Virtual Reality in Tourism Business (2017-2022) Figure 46. HTC Revenue Growth Rate in Virtual Reality in Tourism Business (2017-2022) Figure 47. Samsung Revenue Growth Rate in Virtual Reality in Tourism Business (2017-2022) Figure 48. Facebook Revenue Growth Rate in Virtual Reality in Tourism Business (2017-2022) Figure 49. Cyber Group Revenue Growth Rate in Virtual Reality in Tourism Business (2017-2022) Figure 50. EON Reality Revenue Growth Rate in Virtual Reality in Tourism Business (2017-2022) Figure 51. Google Revenue Growth Rate in Virtual Reality in Tourism Business (2017-2022) Figure 52. Nokia Revenue Growth Rate in Virtual Reality in Tourism Business (2017-2022) Figure 53. Bottom-up and Top-down Approaches for This Report Figure 54. Data Triangulation Figure 55. Key Executives Interviewed
Oculus HTC Samsung Facebook Cyber Group EON Reality Google Nokia
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