NFTs in Metaverse Market
The metaverse is a massive concept, and NFTs can serve as a key concept in the broad ecosystem. ... Read More
1 Introduction to Research & Analysis Reports 1.1 Gaming in Metaverse Market Definition 1.2 Market Segments 1.2.1 Market by Type 1.2.2 Market by Platform 1.3 Global Gaming in Metaverse Market Overview 1.4 Features & Benefits of This Report 1.5 Methodology & Sources of Information 1.5.1 Research Methodology 1.5.2 Research Process 1.5.3 Base Year 1.5.4 Report Assumptions & Caveats 2 Global Gaming in Metaverse Overall Market Size 2.1 Global Gaming in Metaverse Market Size: 2022 VS 2028 2.2 Global Gaming in Metaverse Market Size, Prospects & Forecasts: 2022-2028 2.3 Key Market Trends, Opportunity, Drivers and Restraints 2.3.1 Market Opportunities & Trends 2.3.2 Market Drivers 2.3.3 Market Restraints 3 Company Landscape 3.1 Key Gaming in Metaverse Players in Global Market 3.2 Global Companies Gaming in Metaverse Product & Technology 4 Players Profiles 4.1 Roblox 4.1.1 Roblox Corporate Summary 4.1.2 Roblox Business Overview 4.1.3 Roblox Gaming in Metaverse Product Offerings & Technology 4.1.4 Roblox Gaming in Metaverse R&D, and Plans 4.2 Epic Games 4.2.1 Epic Games Corporate Summary 4.2.2 Epic Games Business Overview 4.2.3 Epic Games Gaming in Metaverse Product Offerings & Technology 4.2.4 Epic Games Gaming in Metaverse R&D, and Plans 4.3 Sandbox 4.3.1 Sandbox Corporate Summary 4.3.2 Sandbox Business Overview 4.3.3 Sandbox Gaming in Metaverse Product Offerings & Technology 4.3.4 Sandbox Gaming in Metaverse R&D, and Plans 4.4 Axie Infinity 4.4.1 Axie Infinity Corporate Summary 4.4.2 Axie Infinity Business Overview 4.4.3 Axie Infinity Gaming in Metaverse Product Offerings & Technology 4.4.4 Axie Infinity Gaming in Metaverse R&D, and Plans 4.5 Illuvium 4.5.1 Illuvium Corporate Summary 4.5.2 Illuvium Business Overview 4.5.3 Illuvium Gaming in Metaverse Product Offerings & Technology 4.5.4 Illuvium Gaming in Metaverse R&D, and Plans 4.6 Decentraland 4.6.1 Decentraland Corporate Summary 4.6.2 Decentraland Business Overview 4.6.3 Decentraland Gaming in Metaverse Product Offerings & Technology 4.6.4 Decentraland Gaming in Metaverse R&D, and Plans 4.7 Microsoft 4.7.1 Microsoft Corporate Summary 4.7.2 Microsoft Business Overview 4.7.3 Microsoft Gaming in Metaverse Product Offerings & Technology 4.7.4 Microsoft Gaming in Metaverse R&D, and Plans 4.8 Ultra Corporation 4.8.1 Ultra Corporation Corporate Summary 4.8.2 Ultra Corporation Business Overview 4.8.3 Ultra Corporation Gaming in Metaverse Product Offerings & Technology 4.8.4 Ultra Corporation Gaming in Metaverse R&D, and Plans 4.9 Tencent 4.9.1 Tencent Corporate Summary 4.9.2 Tencent Business Overview 4.9.3 Tencent Gaming in Metaverse Product Offerings & Technology 4.9.4 Tencent Gaming in Metaverse R&D, and Plans 4.10 NetEase 4.10.1 NetEase Corporate Summary 4.10.2 NetEase Business Overview 4.10.3 NetEase Gaming in Metaverse Product Offerings & Technology 4.10.4 NetEase Gaming in Metaverse R&D, and Plans 4.11 ByteDance 4.11.1 ByteDance Corporate Summary 4.11.2 ByteDance Business Overview 4.11.3 ByteDance Gaming in Metaverse Product Offerings & Technology 4.11.4 ByteDance Gaming in Metaverse R&D, and Plans 4.12 Netmarble 4.12.1 Netmarble Corporate Summary 4.12.2 Netmarble Business Overview 4.12.3 Netmarble Gaming in Metaverse Product Offerings & Technology 4.12.4 Netmarble Gaming in Metaverse R&D, and Plans 4.13 Lilith 4.13.1 Lilith Corporate Summary 4.13.2 Lilith Business Overview 4.13.3 Lilith Gaming in Metaverse Product Offerings & Technology 4.13.4 Lilith Gaming in Metaverse R&D, and Plans 4.14 ZQGame 4.14.1 ZQGame Corporate Summary 4.14.2 ZQGame Business Overview 4.14.3 ZQGame Gaming in Metaverse Product Offerings & Technology 4.14.4 ZQGame Gaming in Metaverse R&D, and Plans 4.15 MiHoYo 4.15.1 MiHoYo Corporate Summary 4.15.2 MiHoYo Business Overview 4.15.3 MiHoYo Gaming in Metaverse Product Offerings & Technology 4.15.4 MiHoYo Gaming in Metaverse R&D, and Plans 5 Sights by Region 5.1 By Region - Global Gaming in Metaverse Market Size, 2023 & 2028 5.2 By Region - Global Gaming in Metaverse Revenue, (2023-2028) 5.3 United States 5.3.1 Key Players of Gaming in Metaverse in United States 5.3.2 United States Gaming in Metaverse Development Current Situation and Forecast 5.4 Europe 5.4.1 Key Players of Gaming in Metaverse in Europe 5.4.2 Europe Gaming in Metaverse Development Current Situation and Forecast 5.5 China 5.5.1 Key Players of Gaming in Metaverse in China 5.5.2 China Gaming in Metaverse Development Current Situation and Forecast 5.6 Rest of World 6 Sights by Product 6.1 by Type - Global Gaming in Metaverse Market Size Markets, 2023 & 2028 6.2 Role-playing Game 6.3 Business Simulation Game 6.4 Leisure Puzzle Game 6.5 Others 7 Sights by Application 7.1 By Application - Global Gaming in Metaverse Market Size, 2023 & 2028 7.2 Android 7.3 Windows 7.4 iOS 7.5 Others 8 Conclusion 9 Appendix 9.1 Note 9.2 Examples of Clients 9.3 Disclaimer
List of Tables Table 1. Gaming in Metaverse Market Opportunities & Trends in Global Market Table 2. Gaming in Metaverse Market Drivers in Global Market Table 3. Gaming in Metaverse Market Restraints in Global Market Table 4. Key Players of Gaming in Metaverse in Global Market Table 5. Global Companies Gaming in Metaverse Product & Technology Table 6. Roblox Corporate Summary Table 7. Roblox Gaming in Metaverse Product Offerings Table 8. Epic Games Corporate Summary Table 9. Epic Games Gaming in Metaverse Product Offerings Table 10. Sandbox Corporate Summary Table 11. Sandbox Gaming in Metaverse Product Offerings Table 12. Axie Infinity Corporate Summary Table 13. Axie Infinity Gaming in Metaverse Product Offerings Table 14. Illuvium Corporate Summary Table 15. Illuvium Gaming in Metaverse Product Offerings Table 16. Decentraland Corporate Summary Table 17. Decentraland Gaming in Metaverse Product Offerings Table 18. Microsoft Corporate Summary Table 19. Microsoft Gaming in Metaverse Product Offerings Table 20. Ultra Corporation Corporate Summary Table 21. Ultra Corporation Gaming in Metaverse Product Offerings Table 22. Tencent Corporate Summary Table 23. Tencent Gaming in Metaverse Product Offerings Table 24. NetEase Corporate Summary Table 25. NetEase Gaming in Metaverse Product Offerings Table 26. ByteDance Corporate Summary Table 27. ByteDance Gaming in Metaverse Product Offerings Table 28. Netmarble Corporate Summary Table 29. Netmarble Gaming in Metaverse Product Offerings Table 30. Lilith Corporate Summary Table 31. Lilith Gaming in Metaverse Product Offerings Table 32. ZQGame Corporate Summary Table 33. ZQGame Gaming in Metaverse Product Offerings Table 34. MiHoYo Corporate Summary Table 35. MiHoYo Gaming in Metaverse Product Offerings Table 36. By Region– Global Gaming in Metaverse Revenue, (US$, Mn), 2023 & 2028 Table 37. By Region - Global Gaming in Metaverse Revenue, (US$, Mn), 2023-2028 Table 38. By Type – Global Gaming in Metaverse Market Size, (US$, Mn), 2023 & 2028 Table 39. By Platform– Global Gaming in Metaverse Market Size, (US$, Mn), 2023 & 2028 List of Figures Figure 1. Gaming in Metaverse Segment by Type in 2021 Figure 2. Gaming in Metaverse Segment by Platform in 2021 Figure 3. Global Gaming in Metaverse Market Overview: 2022 Figure 4. Key Caveats Figure 5. Global Gaming in Metaverse Market Size: 2022 VS 2028 (US$, Mn) Figure 6. Global Gaming in Metaverse Revenue, 2017-2028 (US$, Mn) Figure 7. By Region - Global Gaming in Metaverse Revenue Market Share, 2023-2028 Figure 8. By Type - Global Gaming in Metaverse Revenue Market Share, 2023-2028 Figure 9. By Platform - Global Gaming in Metaverse Revenue Market Share, 2023-2028
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The metaverse is a massive concept, and NFTs can serve as a key concept in the broad ecosystem. ... Read More
The metaverse is a massive concept, and NFTs can serve as a key concept in the broad ecosystem. ... Read More
Play-to-earn games combine the fun of video games with the opportunity to earn real rewards for y ... Read More
The software is necessary in metaverse to build virtual worlds for gaming and entertainment. ... Read More