Interactive Books Market
Interactive Book is an electronic or digital book designed to include active reader participation ... Read More
The main purpose of the gaming recliner is to ensure that gamers are as comfortable as possible and that they can move, move, shake and tilt to find the perfect spot to play their favorite games
This report contains market size and forecasts of Gaming Recliners in global, including the following market information:
Global Gaming Recliners Market Revenue, 2017-2022, 2023-2028, ($ millions)
Global Gaming Recliners Market Sales, 2017-2022, 2023-2028, (K Units)
Global top five Gaming Recliners companies in 2021 (%)
The global Gaming Recliners market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period 2022-2028.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Massage Gaming Recliners Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Gaming Recliners include Furmax, Jummico, Devoko, Vitesse, Homall, Giantex, Ravenna, RESPAWN and Lane Stallion, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
MARKET MONITOR GLOBAL, INC (MMG) has surveyed the Gaming Recliners manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Gaming Recliners Market, by Type, 2017-2022, 2023-2028 ($ Millions) & (K Units)
Global Gaming Recliners Market Segment Percentages, by Type, 2021 (%)
Massage Gaming Recliners
Ordinary Gaming Recliners
Global Gaming Recliners Market, by Application, 2017-2022, 2023-2028 ($ Millions) & (K Units)
Global Gaming Recliners Market Segment Percentages, by Application, 2021 (%)
Residential
Commercial
Global Gaming Recliners Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions) & (K Units)
Global Gaming Recliners Market Segment Percentages, By Region and Country, 2021 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Gaming Recliners revenues in global market, 2017-2022 (Estimated), ($ millions)
Key companies Gaming Recliners revenues share in global market, 2021 (%)
Key companies Gaming Recliners sales in global market, 2017-2022 (Estimated), (K Units)
Key companies Gaming Recliners sales share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
Furmax
Jummico
Devoko
Vitesse
Homall
Giantex
Ravenna
RESPAWN
Lane Stallion
Ferghana
VON RACER
GYMAX
Ergolux Hotshot
GTRACING
OFM
BestOffice
X Rocker
AKRacing
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